AI Insights · Timothy · January 2022
Top 5 Hypercasual Games in Oman Q4 2021
Explore the performance trends of the top 5 hypercasual games in Oman during Q4 2021, with insights on downloads, revenue, and active users.
During the fourth quarter of 2021, the top 5 hypercasual games in Oman showcased varied performance trends across downloads, revenue, and active users. This data, sourced from Sensor Tower, offers a comprehensive look at the market dynamics for these popular games.
420: Prison Survival from YoloGame Studio saw a decline in weekly downloads, starting with 12.2K in mid-October and dropping to about 2.2K by the end of December. Active users also decreased from 11.9K to 5.9K over the same period.
Cookie Carver: Life Challenge by CASUAL AZUR GAMES had a fluctuating download trend, peaking at 11.8K in mid-October before falling to 1.1K by late December. Active users rose to 12.7K in mid-October but then tapered off to 4.6K by the end of the quarter. The game generated modest revenue of $4 in the third week of December and $2 in the final week.
Pop it Fidget Toys 3D Games from FALCON GAME experienced a steady decline in weekly downloads, starting at 8.8K in late September and ending at 2.4K in late December. Active users dropped from 14.7K to 8.9K over the same period.
Yes or No?! - Food Pranks by Lion Studios showed an initial spike in downloads, reaching 8.9K in mid-October, but gradually decreased to 2.6K by the end of December. Active users followed a similar trend, starting from 12.7K in mid-October and falling to 6.7K by the end of the quarter.
Kick the Buddy: Second Kick from Playgendary Limited had a peak in downloads at 10.4K in mid-November but dropped to 1.5K by late December. Active users peaked at 11K in mid-November and declined to 3.4K by the end of the quarter. The game generated a small amount of revenue, peaking at $25 in mid-November.
For more detailed insights and data on these and other applications, visit Sensor Tower.